My research looks at the impact of digital technology on our perception of time and space. I do this through creating and designing interventions in the physical space to ask questions and raise awareness of our use of technology and the impact on our awareness of time and space and the world around us.
I use design as a tool to provoke questioning and self-awareness with the aim to recognise the importance of ‘headspace’. Through this, my research looks at the intersection of art, design and technology and the impact they have in shaping culture and society.
I am specifically exploring our sense and perception of time in relationship to how we use technology and the impact that this has on idea generation in the creative process & the communities who use the technology.
The way that we experience time and space is changing, our relationship between the physical space around us and how we interact with it is directly impacted by the digital tools that we use.
This website is divided into two projects that aim to highlight the relationship between the creator of work and the viewers/users.
The first project looks at journeys and storytelling through the landscape.
Whilst the second project looks at landscape through time, space and seasonal cycles
The geo-experiential project primarily explores the way we experience time and space and our relationship with the physical space around us through memory palaces and place attachment theory. The project aims to enable users to be able experience and see the space around them in a new light and use it as a memory recall device. Through this the aim is to change the relationship of a space and also the attachment to the place and in turn the wellbeing of the users.
This could be explored at many different levels. From documenting s space and moving more slowly through it using photography, a directed journey that could show; the history of a landscape, a journey to help understand the artist (be that metaphorical or physical) or as a place of solitude away and revision space.
The pieces could be experienced over a short or long period of time, but through the same physical location. The pieces could range from images or videos to virtual or physical installations or data visualisations; they are all designed to explore the relationship of the creators and the users/viewers whilst also encouraging both parties to pause and become aware of the space around them and thus their wellbeing.