Geo Experiential outline

This project looks at journeys and storytelling through the landscape.

The project primarily explores this through augmented reality and gamification. Users will be able to experience work that is created based on geo-specific locations. For example, this could range from inspiration for a piece of work, the history of a landscape, or a journey to help understand the artist (be that metaphorical or physical). The pieces could be experienced over a short or long period of time, but through the same physical location. The pieces could range from images or videos to virtual installations or data visualisations; they are all designed to explore the relationship of the creators and the users/viewers whilst also encouraging both parties to pause and become aware of the space around them and thus their wellbeing.

The stories will be from the users of the space now and of the past.

Space can be used in many ways, sometimes it is to better understand the landscape and your role within it, other times the landscape can help you understand and process challenges that you might be experiencing. For this reason the stories might be about the telling of a story on a journey by the users of the space or the stories could be of the landscape that help the user further appreciate the space around them.

For more in depth specific details about the project please click here.

Possible examples include:

  • Stories
    • Nature mapping
    • History – people, data, activists
    • Sustainability
    • Artists
  • Shared experiences and workshops
  • Wellbeing

Gamification examples include:

  • Points Collection
  • Leader boards
  • Community sharing
  • Badge earning

Ways to do this:

Treasure Art Hunt

Geo-Caching for Art

Using the already established geocaching platform, geocaches are located in key locations with artists trinkets, explaining the location and importance of it. 

The geocaching collections can either be a ‘traditional cache’, ‘multi-cache’ or ‘challenge cache’. 

Geographic Storytelling

AR Storytelling

Using augmented reality to transport virtual objects to a real space to change the experience of that space and enhance the existing experience.

Cancel Culture

Sound space installation

Photo by Tatiana Syrikova

Sound cancellation, to focus on the specific sounds around us


Experiments (temp section hidden for now)

Experiments/films to go here

Further Resources

For further information on research sources and methodology please see the links below: